A marketer’s dream (but garbage to everyone else).
This is how I understand it too. It is 6x frame generation means 6 times the amount it had before. If it had 10 frames before, then 6x means 60 frames in total, which are 50 of them fake frames. Note to anyone reading this: Frame Generation is also adding lag. So anyone saying Frame Generation is increasing performance just because the numbers go higher, did not understand what it is. In fact Frame Generation is decreasing performance.
Now imagine you use DLSS and RayTracing, and to feel good you add Frame Generation. What an abomination is this?
Truscape@lemmy.blahaj.zone 8 hours ago
HarkMahlberg@kbin.earth 8 hours ago
Man you're basically not even playing the game at that point.
thingsiplay@lemmy.ml 8 hours ago
Just one 6th of it.^^
vrighter@discuss.tchncs.de 3 hours ago
at best. that’s just framegen. You forgot upscaling. it internally renders at 540p…
thingsiplay@lemmy.ml 3 hours ago
In that answer, I forgot indeed. And the DLSS 5 image styling on top after upscaling… First Ai: Image upscaling, on top second Ai: DLSS 5 styling, on top third Ai: Frame Generation. And that assumes that the original input image from the developers was created without Ai. I mean Unreal Engine has some builtin Ai features and so on.
wonderingwanderer@sopuli.xyz 3 hours ago
What the hell is even the point of that? (Other than to sell graphics cards…)