I’m personally a big fan of movement penalties in shooters, that prevent people from breaking their momentum in a flash, jumping or dropping instantly, etc. They feel slightly frustrating to control, but it comes back in how easy it is to aim at someone.
It’s really frustrating when you’ve outflanked someone, and have a strong gun against them, but their A/D crouching game is on point.
Anchorxiety@reddthat.com 1 week ago
Lol
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