I had that curiosity with OoT.
BoRW I just don’t seem to have the patience for. Yes it’s nice to have so much exploration, and it’s nice to have open ended combat.
Maybe if it was one of my first Zelda’s I’d love it. But I would have liked the more traditional dungeon crawling versus the dozens of small shrines.
Psythik@lemmy.world 1 week ago
You must described the very reason why I don’t like BotW/TotK. They don’t feel like Zelda. They feel like a Bethesda/Obsidian game where you just wander around bumping into things, except Nintendo doesn’t do it nearly as well. I say either go all in on the open world concept, and have proper RPG mechanics, or don’t do it at all. The modern Zelda games are big, empty worlds, with shrines instead of proper dungeons, and nothing fun to do in between except wander forever and pick up flimsy weapons that break after a dozen hits. The games barely even have a plot. That’s not Zelda to me. I want more games like Wind Waker, Majora’s Mask, and Minish Cap, not more boring open world BS.
Same reason why I don’t like Ubisoft titles. Big open world with nothing to do.
Jax@sh.itjust.works 1 week ago
I agree with you on BotW - but you’re wrong a about TotK being empty with nothing to do.
TheFinn@discuss.tchncs.de 1 week ago
I bounced off breath of the wild but got hooked with tears of the kingdom. I didn’t finish it though, similar to my experience with wind waker. They all felt like Zelda, just expanded.
If I stuck to the story it would probably be closer to the original experience.
Gumbyyy@lemmy.world 1 week ago
The only Zelda game I ever really played was A Link to the Past on SNES back in the 90s. 3D Zelda (and Mario for that matter) just never felt right to me, despite all I’ve heard about how good some of the games are.