These games were not boycotted because of bad, predatory, literal psychological manipulation. They were simply bad games that were built without the proper dopamine loop, not understanding the original source material, looking at you Suicide Squad, to keep them addicted.
And they still made a lot of money, just not enough for their bloated development since these companies are still around and pumping out more games with these shitty practices and making millions of dollars, including even more of these extremely predatory GaaS, which Rockstar has even been on record stating that they were targeting console players first instead of PC because they’re more susceptible to their psychology department and spend more money on crappy FOMO microtransactions.
A_Random_Idiot@lemmy.world 1 day ago
Ubisoft still existing as a company is a confirmation that idiots will still keep pouring money into the bullshit they endlessly complain and cry about.
ampersandrew@lemmy.world 1 day ago
Ubisoft is currently struggling to exist as a company, having already explored new ownership structures and tons of layoffs, because people are no longer pouring money into the bullshit they complained about. I didn’t even list their Avatar and Star Wars games in the above.
architect@thelemmy.club 1 day ago
The fact that they put out these shitty ips as games when historically they always fail because they fucking sick is testament to how stupid they think modern gamers are.
Ubisoft should have failed over a decade ago.
ampersandrew@lemmy.world 1 day ago
The script was flipped on licensed games somewhere around Arkham Asylum in 2009. Spider-Man is one of Sony’s best-selling games ever, and Marvel Rivals is tremendously popular. There was never an extended period of time without a good, popular Star Wars game since the early 90s. No, licensed games don’t always fail or suck.