Why? Xcom has its first game released in 1994. The IP has been around for a long time.
All the devs have gone, it would be a shell of its former self. If the original developers are still together somewhere, we would be better off getting a new IP.
albbi@piefed.ca 2 weeks ago
Jesus_666@lemmy.world 2 weeks ago
Technically we already had XCOM 3. Apocalypse wasn’t half bad, actually, despite the weird realtime/turn-based combat system.
warm@kbin.earth 2 weeks ago
Because the industry has changed a lot over the last decade and XCOM would be more likely to be dragged through the dirt than to be faithfully resurrected.
UnspecificGravity@piefed.social 2 weeks ago
What do you mean “gone” did I miss some kind of dev genocide after 2005?
warm@kbin.earth 2 weeks ago
Yes, lots of layoffs and devs just moving on.
UnspecificGravity@piefed.social 2 weeks ago
Ah, so they still exist, but because they aren’t still making stuff for you they no longer have any right to the things they created. Got it.
warm@kbin.earth 2 weeks ago
They have made stuff for me, just getting them back together to make another XCOM is very very unlikely. Do you understand how IP ownership works?
SlurpingPus@lemmy.world 2 weeks ago
Original devs like Julian Gollop, who made his own spiritual successor ‘Phoenix Point’ in 2019? Which unfortunately turned out to be so-so.
Or you could look at third-party developers instead, since ‘Xenonauts’ was received much better.
warm@kbin.earth 2 weeks ago
He wasnt involved in the reboot series IIRC. Jake Solomon was the creative director.
SlurpingPus@lemmy.world 2 weeks ago
That might be true, except I’m not talking about Firaxis’ reboot.
warm@kbin.earth 2 weeks ago
I was, as that is what people usually mean with XCOM 3. A sequel to XCOM 2.