Comment on I just released my first fully free Android game: Wandering Alchemist (GPS walking game)
Vlyn@lemmy.zip 2 weeks agoBut I had to use Godot Mono (with C#). GDScript was way too slow. Especially for the procedural terrain generation.
Comment on I just released my first fully free Android game: Wandering Alchemist (GPS walking game)
Vlyn@lemmy.zip 2 weeks agoBut I had to use Godot Mono (with C#). GDScript was way too slow. Especially for the procedural terrain generation.
mojofrododojo@lemmy.world 2 weeks ago
interesting! I haven’t built anything for ios since unity back in 2019…
I wonder why it’s so slow?