Comment on Three developers' different philosophies on difficulty for their games
lastlybutfirstly@lemmy.world 4 days ago
The first philosophy is why so many modern AAA games are complete crap. Why not just have FMV of the actors doing the scene and have the audience press X to continue to the next scene?
ivanafterall@lemmy.world 4 days ago
One of these days, maybe we won’t even have to press X anymore! It can just go scene to scene while we relax! Imagine it!