Comment on Three developers' different philosophies on difficulty for their games

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starman2112@sh.itjust.works ⁨5⁩ ⁨hours⁩ ago

Yeah maybe we should have even more accessibility settings too. Things that don’t fundamentally change the game like changing the time signature on a piece of music changes that piece of music. Like, it wouldn’t fundamentally change Bloodborne if there was an option to make Rom the Vacuous Spider take fewer hits to kill.

It wouldn’t even have to get in the way of players who enjoy spending 5 hours slashing at a blob of flesh. That’s the beauty of options! They’re optional!

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