Comment on Miyamoto: Games based on developers’ personal interests resonate around the world, not those aiming for global appeal | VGC

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Jomega@lemmy.world ⁨1⁩ ⁨week⁩ ago

Oh, I know this one! ahem

So Donkey Kong came about out of happenstance. Nintendo was just getting into the budding arcade scene, and was in the middle of producing a licensed game based on Popeye. In fact, they were so far into production that when some behind the scenes bullshit meant the deal was off they had a nearly finished game that they still wanted to sell and not feel like they wasted all that time, money, and effort. That’s when Miyamoto had the idea to keep the gameplay while changing the games art assets and premise. Popeye, Bluto, and Olive Oil, were replaced with Mario, Donkey Kong, and Pauline respectively. After they unexpected success of Donkey Kong lead to them to do more with these now unaffiliated characters, there came a need to flesh out they world they lived in. Miyamoto always thought of Mario as a cartoon character, perhaps owing to the circumstances of his creation, so the Mushroom Kingdom as it was now came to be known was given a sort of classic cartoon aesthetic, the kind where it feels like anything could happen. The rest is history.

Star Fox doesn’t have quite as interesting story behind, sorry to say. Miyamoto says he had seen Top Gun and wanted to make a game about fighter pilots.

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