How is a new story dlc even remotely close to oblivion remastered? It’s not a revamp of the same game, it’s brand new content for it. And considering they said it’s on the same scale as Blood & Wine, it should be almost a full game’s worth of content (pending reviews of course).
Eh, same way Skyrim Anniversary Edition or Oblivion Remastered were.
Still milking the same cow because it’s easier and lower risk.
dreamkeeper@literature.cafe 1 day ago
edible_funk@lemmy.world 1 day ago
If it’s remotely on par with their previous dlc offerings it’ll be a dozen hours of content easy. The entire god of war game didn’t last that long.
creamfresh@lemmy.world 1 day ago
If it’s anything like the two other DLC it’s a bit more than “a bit of content”. The cynisism of putting a bad spin on supporting an old game with content is exhausting tbh.
Allero@lemmy.today 1 day ago
It mostly comes from the exhaustion of video game companies making big announcements and then pretending for years they never happened.
Be it Cyberpunk 2077 (that didn’t even have the actual concept when they originally planned to release the game), The Witcher IV (remember we’re promised that?), or, like, you know, The Elder Scrolls VI from that same genre (announced almost a decade ago).
Companies attract attention with big announcements, and then just take the easy path, making remakes of remakes of remakes, occasionally bringing in a little bit of content into their older titles.
It wouldn’t be problematic with the old games if they actually tried to make the new ones for once.
creamfresh@lemmy.world 1 day ago
The Witcher IV is in full-scale production (probably wouldn’t be finished sooner if they threw more personnel at it) and Songs of the Past is being developed by Fool’s Theory, a studio formed by former CDP staff.