I’m very deliberate about my choice of words. So it’s irritating when someone argues against a fuzzy misinterpretation of what I said, causing me to have to repeat myself. So instead, I think in done here. Cheers.
The PR-friendly response for why they centralize servers always sounds good, because it’s PR. They push lots more updates than they did in the old days because it’s part of the business model, whereas we used to get sequels and expansion packs that paid for that work up front. This is another way of framing my perspective on this modern business model as being expensive for them and generally a losing bet that’s not worth pursuing compared to how we used to do things.
Again, I disagree with this cynical take.
I don’t even consider that cynical. It’s the only conclusion I can come to based on how these different companies behave. The artist already told me clearly what the intended experience was, and if I bought the damn thing, I should be able to disregard it. Games are also games, and we should be able to run house rules. Getting in the way of that is just making the product worse, regardless of what the art is.
teawrecks@sopuli.xyz 4 days ago
ampersandrew@lemmy.world 4 days ago
A fuzzy misinterpretation of what someone else said is what started your hostilities, so I get it.
Katana314@lemmy.world 2 days ago
How many game studios are “actively getting in the way of private servers” versus just not taking the time and effort to build out functionality that lets people use their own servers?
All SKG would be going for is asking that studios provide basic product manuals to design their own replacement servers.