They literally show half a dozen pictures of denuvo games running on Arch in the article. Several of the top posts on r/crackwatch (the subreddit mentioned in the article) about the Linux denuvo workaround. It’s called DenuvOwO. (because of course it is lol).
AwesomeLowlander@sh.itjust.works 11 hours ago
In recent years, successful bypasses have become so rare that many viewed Denuvo as effectively unbeatable.
Denuvo has been almost universally cracked since the start of this year, author sounds pretty out of date to be talking as if this is a recent development.
It would be nice if they talked more about this mysterious ‘Linux-based breakthrough’. Given that the hypervisor crack is so widely effective and platform independent, what is the breakthrough they’re talking about that’s beating it? This is the first I’m hearing of it, and I’m not convinced they haven’t gotten it mixed up with hypervisor.
Nelots@piefed.zip 10 hours ago
AwesomeLowlander@sh.itjust.works 10 hours ago
That’s the hypervisor crack, which is platform agnostic and works on windows as well. So year of the Linux desktop as in we’re getting access to titles that we couldn’t previously run perhaps, but it’s not like what the article implies, that we’re getting something that can’t be done on windows.
stsquad@lemmy.ml 7 hours ago
Could anyone explain what a “hypervisor crack” is in this context? I’m very familiar with hypervisors but less so in relation to gaming.
Is this just using a hypervisor to virtualise system services the DRM uses to assure it it’s not being monitored or interfered with at the OS/kernel level? Do you have to intercept networking as well?
AwesomeLowlander@sh.itjust.works 4 hours ago
Is this just using a hypervisor to virtualise system services the DRM uses to assure it it’s not being monitored or interfered with at the OS/kernel level?
Essentially yes, uncertain about the networking.
Linearity@piefed.zip 10 hours ago
Calma homie
Denuvo was indeed basically unbeatable until Voices38 started cracking and MKdev released the hypervisor about a year ago.
The author definitely meant the period before this year and their right; before the great return of Denuvo cracking and hypervisor cracks last year, very popular games like Persona 5 Royal and Blackmyth Wukong had no cracks and despite also being the 2 games with the worst offline activation consistency.
Hypervisor cracks were (or even are) infamous because they’re hard to set up, have to be set up per game (last I heard), aren’t perfectly stable since the live patch the kernel, and mostly because they’re hard didn’t meet user expectations. An important point though: hypervisor cracks were available exclusively for Windows.
Or at least that was the case until the “Linux breakthrough” was revealed yesterday, which gives Linux the ability to run Hypervisor cracks, and with lots of CPUs, you can run the hypervisor cracks without even using a hypervisor.
Support for Linux has to be implemented in the cracks themselves too, though I did read that DenuvOwO (de facto THE hypervisor cracking team) is back porting support to all previous releases :D.
Of course nothing beats actual cracks but then again hypervisor cracks weren’t support to replace them, they’re supposed to ruin denuvo’s reputation by making games piratable on day 1 of releasing. This will have a bigger effect now that the cracks are with tinkerers (Linux users) who wouldn’t mind a little set up to play their games.
applebusch@lemmy.blahaj.zone 7 hours ago
thats awesome news. it was getting annoying seeing so many hypervisor repacks showing up from fitgirl and not being able to play them because i refuse to use windows anymore. granted most of the games that use denuvo seem like mid AAA slop focused more on being pretty than fun, but theres a few that look like they might be good.
Wildmimic@anarchist.nexus 5 hours ago
main issue is that the HV bypasses actually checked if the HV is active - that check fails on linux and is currently being removed
AwesomeLowlander@sh.itjust.works 10 hours ago
That sounds like a very confused author, then.
PerfectDark@lemmy.world 10 hours ago
Hi there!
I’m the author. Not only have I chatted to Voices, but I did an AMA with Dodi, organized the same with FitGirl (which didn’t actually happen), and even chatted to Empress. Which…wasn’t very fun. I’ve interviewed KaOs and also the gentleman behind Ghost eShop for jailbroken Switches. This is just to say I know the scene, and I know the people.
Seems there was about 20 games released this year with Denuvo. Voices has changed the scene a lot, but he can only do so much. Now he’s using A.I. to help with his process this is speeding up a ton, but he cannot possibly keep up with ‘demand’ as it were. I found four he’s done, for 2026 releases:
It certainly hasn’t been “universally cracked”. It will get quicker, but it is still an effort. One game every two weeks or so at the moment.
This is not only a stretch, it isn’t true. The fun thing is that he has cracked 2026’s build, and then their updated build, then a day one release. From a technical POV, it is super interesting to see.
AwesomeLowlander@sh.itjust.works 9 hours ago
Hi!
I’d love to know more about the chat with Empress 😂
Sorry, when I said universally cracked I meant they had figured out a general viable method, not that all denuvo games were cracked.
I’m mostly just wondering what you meant by a Linux-based breakthrough? Since it seems you’re talking about the hypervisor method which originated on windows. That’s the part that’s really unclear in your article, some elaboration would be nice.
I’ll link the other thread to this one so we don’t have to maintain both threads :)