At a high level it is reasonable, but I have been in a situation where I spent over an hour trying to get some buggy early access game to work and was forced to refund it because according to Steam I was running out of “played time” to be entitled to a refund. If I had been assured that I would have still been eligible for a refund I’d have tried some more and maybe not needed said refund. This was especially common when I used an Nvidia GPU in Linux as even being playable on the Steam Deck didn’t mean that my GPU drivers wouldn’t be an issue.
If a short game only had a 30 minute or less refund window, I may avoid buying them at all as it is too high of a risk.
iamthetot@piefed.ca 3 weeks ago
And if devs try to game it, I’m sure Valve will kick them off or something. And, yeah, customers could be informed before buying the expected play time so they know what they are getting.