Comment on [deleted]
popcar2@piefed.ca 3 months agoAudio is another big one. If you want good quality music and your game is voice acted you would be surprised how much space all those audio files take. Add in tons of other gigabytes if you offer voice acting for other languages.
applebusch@lemmy.blahaj.zone 3 months ago
jumponboard@lemmy.world 3 months ago
Why is it uncompressed? For speed? Is it written such that the data does not need to be serialized into RAM?