Comment on A site for making physical releases out of digital games
ampersandrew@lemmy.world 1 day agoIf you want the game to last forever, it assumes you’ve already got it sourced from somewhere DRM-free, where you can continually copy it to other healthy media. Nothing lasts forever, but this is meant to replicate a lot of the strengths of old consoles, fortunately without some of their own pitfalls like save batteries.
rursta@retrolemmy.com 23 hours ago
SSTech requires power to maintain cells.
What need is liberated schematics Blu-ray burner+ readers, so you can burn even a small cast, and reread until your descendants^100^ make another copy.
HetareKing@piefed.social 13 hours ago
Doesn’t recordable optical media also have a pretty limited lifespan? Unlike commercially produced discs, where the pits are pressed into the plastic, CD/DVD/BD-Rs just have a dye that is made to change colour with a laser, and that dye degrades over time.
rursta@retrolemmy.com 7 hours ago
Not inorganic BDs.
Whatever u do, never expose dyes to sunlight.
HetareKing@piefed.social 5 hours ago
Huh, that’s interesting. I already expressed my thoughts on consumers making their own physical media in another post (tl;dr: I don’t think it makes much sense), but if there are recordable discs with lifespans comparable with pressed discs, maybe a print-on-demand service could be a solution for developers that can’t afford to order a batch of a thousand discs and cases and rely on digital distribution because of that.
SkunkWorkz@lemmy.world 13 hours ago
Even pressed disc can rot. Like many WB Blu-Rays were made with a faulty process and many will rot in the next few decades.
HetareKing@piefed.social 12 hours ago
All things decay, not even the doping of ROM chips will last forever, but I think the average lifespan of recorded optical media is like, 10 years? That feels rather short.
ampersandrew@lemmy.world 23 hours ago
Not for this project, you don’t.