I liked that game until I realized that the enemies were just spawning random attacks rather than playing against a peer level opponent, which meant there wasn’t any strategy involved in taking the enemy positions. It’s just whack a mole on the attacks on you while you take their bases (also defended by random fleet spawns).
Comment on Game suggestions: Downvote any game you've heard of before
Warl0k3@lemmy.world 2 days ago
Reassembly, a fantastic and beautiful simple shipbuilder with a great modding scene. My go-to game when I’m high and just want to chill with some pretty particle explosions…
Buddahriffic@lemmy.world 1 day ago
Warl0k3@lemmy.world 1 day ago
That’s a fair criticism - there’s mods out there that improve the AI situation, but I don’t know of one that really changes the fundamental nature of the gameplay eventually becoming progressively moving through the map.
I have longed for years for the devs to revist the game and add something like a campaign or story mode - or to make it more focused on survival and exploration. Pretty much a total overhaul I realize, but still I dream…
Buddahriffic@lemmy.world 1 day ago
Yeah, the game was exactly what I wanted prior to realizing how the enemy AI worked, but then it just took all the wind out of my sails and I didn’t even want to scale up to overwhelm that increasing resistance. That momentum is what I love about strategy games, where at some point you get over the hump and things get easier because you’re strategically dismantling your opponent’s war machine. They should obviously push back, which then becomes a part of your strategy, where to defend to prevent a halt to that momentum as much as where to attack to continue building it.
TachyonTele@piefed.social 2 days ago
This looks awesome, and its on GoG too
Janx@piefed.social 2 days ago
I would humbly suggest you upvote quality games you’re interested in. I’m sure I could go find a dozen AI asset-flip games no one’s ever heard of, but that doesn’t mean they are worth sharing!