Comment on When Other Games Chased Polygons, Blade Runner Chased Atmosphere
thingsiplay@lemmy.ml 1 day agoI can’t talk about how this game in particular is designed, but agree on oldschool point & click adventures having often nonsensical puzzles and solutions. I’m not a fan of that too. And critique is rightfully so. I just don’t now to what extend and if those are really softlocks or just getting stuck and not finding a solution. It’s like calling some online player cheater, just because it “looked like cheating”, as an analogy.
My point is, if this was a real big problem, then more people would probably talk about it. That’s where I come from.
Flagstaff@programming.dev 23 hours ago
Gotcha, fair. I just think that maybe the point-and-click crowd in particular is used to this kind of particular pain, haha.