Comment on Splinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”

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teft@piefed.social ⁨1⁩ ⁨week⁩ ago

I totally forgot about the light meter but why wouldn’t that work in a newer game? Just habe normal lighting but with a light meter so you can tell if you’re hidden or not. BG3 lets you know if you’re fully lit, half hidden, or fully in shadow so i don’t see why that can’t be expanded to a more fleshed out system.

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