Comment on Splinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”

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RightHandOfIkaros@lemmy.world ⁨4⁩ ⁨days⁩ ago

No. Light was like, the primary stealth mechanic of Splinter Cell games. Well, the good ones anyway.

Thats like saying “Just make Sonic slower.” Its literally the main mechanic of the game.

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