Comment on "Trippy" Reality
ceenote@lemmy.world 3 months agoI think this has actually been a standard method of optimization for about as long as there’s been 3d games.
Comment on "Trippy" Reality
ceenote@lemmy.world 3 months agoI think this has actually been a standard method of optimization for about as long as there’s been 3d games.
Sanctus@anarchist.nexus 3 months ago
Its called optical oclussion, pretty cool stuff.