half_built_pyramids@lemmy.world 10 months ago
For the likely large overlap this audience might have with dnd, it didn’t make 100mil a year so it gets to eat shit. It doesn’t help that the video game license isn’t counted in that total. Other Hasbro brands do make 100mil a year.
I thought magic was one. It is surprising to see layoffs there.
Anyway, of course a corporation does evil shit. The only moral is the line going up.
Jiggle_Physics@lemmy.world 10 months ago
MtG made over a billion dollars. From what I can see WotC, products/services/licenses, make up over 3 billion of Hasbro’s 5.something billion revenue.
half_built_pyramids@lemmy.world 10 months ago
Yeah, card crack is real. They’ve been whaling and getting kids into gambling since the 90s. Don’t know why lay offs there. Line go up just a little more probably.
Holyginz@lemmy.world 10 months ago
It’s not that. It’s that the fewer people they have to pay the more money they get to keep. It’s incredibly short sighted and self destructive. But they don’t care at this point.
heyoni@lemm.ee 10 months ago
That or they’re planning to lean on generative ai Produce content
Diotima@kbin.social 10 months ago
Yeah, my partner really likes the art but we're both aware that MtG was just the real world precursor to the current micro-transaction culture.
DerisionConsulting@lemmy.ca 10 months ago
MTG used to have 2 or 3 releases a year. Enough to keep things fresh, but not an instance amount.
When I was working in a Game Store in the Early 2020’s, there as more than one release a week, and a major release about once a month. They set the milking machine to maximum.