I feel like a key difference between Google’s search Monopoly and Valve’s is the fact that Google paid off the competition to be the default on basically every browser.
Valve’s monopoly is very real, or at least they absolutely dominate the PC game market (IANAL, no clue if Valve’s monopoly passes the legal bar). But outside of the SteamDeck and a couple gaming focused laptop’s, Steam doesn’t get forced on any user as the default. They personally install it.
elephantium@lemmy.world 3 days ago
Good comparison. I use DDG for my own search and only rarely switch to Google if I’m not finding something.
At the same time, “You can’t avoid dealing with Google if you want to run a public-facing website” rings true.
I’m less sure about applying the same sentiment to Valve. Can you realistically make a living as an indy game dev on itch.io or gog.com? I’m not sure. Food for thought.
CriticalMiss@lemmy.world 2 days ago
Most devs who shared their thoughts online say that not being able to sell on Steam means a death sentence for their game. There was a case recently about a game who Steam banned from selling and without the media coverage they would’ve never made it, because itch.io sales represent a very small portion.
imetators@lemmy.dbzer0.com 1 day ago
The game is Horses and they got huge ad campaign out of it. Thing is, game is mid and wouldn’t sell a thousand copies without the shitstorm they’ve built up.
Look. Minecraft originally was not sold on any platforms except directly by mojang and is probably the most famous indie game to date. It is not death sentence unless your product is crap. But it is a certain bonus to be sold on the most popular platform.
CriticalMiss@lemmy.world 1 day ago
Minecraft released when Steam was not dominant yet. We still got physical releases when Minecraft first went on sale. Nowadays? Good luck