Well, recently I have played rimworld, 7 days to die, satisfactory, raft, and subnautica. They all have mods. I can’t recall the last game I played that didn’t. Now some of those didn’t suck on thier own, but seems like a lot do.
Comment on How long until the rise of games with mods turns into user created games.
tomalley8342@lemmy.world 1 week ago
More and more games seem to suck on thier own, but can be great with mods.
What new games with proper modding tools are there? Nobody wants to mod Starfield compared to Skyrim, Most of you probably don’t even know that there are modding tools out for Doom Eternal. There’s gooner mods for Capcom games and VR plugins I guess. Indie game engines ate the modding community’s lunch.
Modern_medicine_isnt@lemmy.world 1 week ago
tomalley8342@lemmy.world 1 week ago
That’s fair. I am vaguely aware that sim and sandbox games do tend to have mod support. For reference, with a quick search into the 71 games mentioned in the 2025 Game Awards Show, ~5-10 come with significant mod support.
Modern_medicine_isnt@lemmy.world 6 days ago
Right, so now if some common tools get pulled together by a few people, such that the base game itself is essentially opensource, that could make creating a game is more like modding. And the result would be free. It would also be forkable, and of course easily moddable since it is all open source. That could lead to community created games. No more complaining the devs should do XYZ. Just mod it. I mean some people will always prefer to complain, but lowering the barrier to entry could open the way for enthusiasts to make their own games with less effort. And with AI getting half decent a coding, someone will probably write an agent to lower the barrier even more, especially for the QOL tweaks that current mods often cover.
FartMaster69@lemmy.dbzer0.com 4 days ago
There are in fact plenty of games with mod support.
Recently Nuclear Option has a mod scene that’s really popping off and it doesn’t even have official mod tools.