Comment on I've had enough shimmying along ledges and squeezing through cracks sideways to last me a lifetime
EncryptKeeper@lemmy.world 15 hours agoWhy would you think that a PC would need a loading screen when a PS5 doesn’t…?
Comment on I've had enough shimmying along ledges and squeezing through cracks sideways to last me a lifetime
EncryptKeeper@lemmy.world 15 hours agoWhy would you think that a PC would need a loading screen when a PS5 doesn’t…?
BorgDrone@feddit.nl 14 hours ago
See my other post. A PC is a general purpose machine designed to be modular, this comes at a pretty significant cost in performance. Everything in technology is a trade-off, nothing comes for free.
A PS5 may use the same x86 architecture but the system architecture is not the same as a generic PC. It’s not that a PS5 punches above its weight, it’s actually the other way around: PC’s perform relatively poorly considering their specs. For example: the ability to replace the GPU comes at a massive cost in performance. PCs make up for this somewhat with sheer brute force. A purpose-built machine will always be more efficient.
EncryptKeeper@lemmy.world 13 hours ago
lol I don’t know if this is supposed to be a bit or not.
iamthetot@piefed.ca 9 hours ago
The user is correct in that the modularity of a home PC is not the most efficient way for the electronics to communicate, and therefore some performance is lost.
I would also point out that while a PS5 has known, defined specs that a developer can plan for, a PC could be pretty much any specs. And while yes the dev can state a minimum spec requirement, but if they are launching on PC they are going to want to target a wide audience.
BorgDrone@feddit.nl 12 hours ago
LOL, What do I know right. I only have a degree in computer engineering and 20 years of experience as a software engineer.