Godot is fairly unkind to old hardware, unfortunately. Much preferable for people to just use SDL or something.
Comment on Anon owns nothing and is unhappy
sp3ctr4l@lemmy.dbzer0.com 1 month ago
No, we are not.
We can go back to the basics, focus on not graphical realism, and/or, invent new rendering paradigms that lead to new art styles, and compute with less overhead.
There has literally never been a better time to become an indie dev, make a small team.
Just don’t overpromise, and don’t take people’s money untill you actually have a minimum viable product.
chunes@lemmy.world 1 month ago
sp3ctr4l@lemmy.dbzer0.com 1 month ago
I’m sorry, but I’ve never heard anyone say Godot is fairly unkind to older hardware before.
Sure, yeah, if somebody is futzing around in 3D, in the Forward+ renderer, and has no idea what they are doing, yeah.
But… broadly?
How… old of hardware are you talking about?
Like, 15+ years old?
Also, SDL isn’t … a game engine.
Its… a rendering/input/output layer/library.
Sure, if you want to write your own game engine, you could use SDL… but… that’s a bit much to ask of a novice indie dev, who wants to complete a 3D game that’s maybe roughly as or more graphically advanced than say, Fallout New Vegas, in under what, 3, 4, 5 years?
ZILtoid1991@lemmy.world 1 month ago
I did try to use SDL, while it’s like the only library that gets controller support remotely useful (still not ideal, but at least it doesn’t still use DirectInput for everything), it still uses a lot of ancient API, that is only applicable for XP machines.
sp3ctr4l@lemmy.dbzer0.com 1 month ago
Ok, so you are building your own engine, that makes a lot more sense, and you do realize that… the editor itself is actually quite substantial a task, to get everything coherent and also functional.
Honestly, best of luck to you!
No clue if you’ve seen these before, but maybe they could be helpful?
…medium.com/trying-out-sdl3-by-writing-a-c-game-e…
ICastFist@programming.dev 1 month ago
Unreal 5 alone is responsible for a lot of A-AA games looking like utter shit, both standing still (dithering every-fucking-where) and in motion (enough ghosting to fill a cemetery)