Isn’t this like applying instagram filters, which can be done on run of the mill smartphones?
Comment on Nvidia Announces DLSS 5, and it adds... An AI slop filter over your game
Xylight@lemdro.id 4 days ago
it’s incredible that this can be done in real time on a consumer GPU.
this is also stupid and completely useless
InFerNo@lemmy.ml 4 days ago
TLGA@lemmy.zip 4 days ago
It’s not done 60+ times per second on phones. And I’m not even sure all this processing is done locally in the first place on Instagram and such.
Xylight@lemdro.id 3 days ago
Eh not really. Instagram filters are hard coded to work on people and mostly work by scanning for facial features and placing a 3d model/effects in relation to it. This actually generated an entirely new image based on everything in the original.
ech@lemmy.ca 3 days ago
a consumer GPU
That’s a stretch for a demo that’s using two GPUs working in tandem that each cost roughly a month’s salary of a US worker ($3k).
M0oP0o@mander.xyz 3 days ago
Two 5090s can hardly be considered a consumer gpu set up. (They are over $5000 each here at the moment).
luciferofastora@feddit.org 4 days ago
Me with modern AI all the time:
“This is impressive. Amazing. I love what technology can do now.
Why the fuck did you put AI in this?”
SaharaMaleikuhm@feddit.org 4 days ago
Apparently right now the game runs on one RTX 5090 and the filter on a second 5090. It’s also ugly as fuck. If I want to see AI slop I can just look at YouTube shorts. No need for a 5090 or two
M0oP0o@mander.xyz 3 days ago
All of a sudden Tung Tung Tung Sahur is looking pretty dang good.