I frequently compare Elden ring’s camera to Mario 64. It’s just good enough until you’re in an enclosed space. Plenty of romhacks have solved the issue with fixed camera angles or fully outdoor level design.
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Pickleideas@lemmy.world 1 week ago
My friends all had SM64, but for some reason I never actually played it until it came out on the Switch. I can get why people like it nostalgically, but it plays awfully. The camera is basically impossible to control so you spend most of the game guessing what’s going on around you
Gullible@sh.itjust.works 1 week ago
k0e3@lemmy.ca 1 week ago
I think the camera is amazing for being one of the first 3D action platformers, but you’re absolutely right to say that it’s frustrating as hell when compared to modern games.
wander1236@sh.itjust.works 1 week ago
That seems to be a theme with 90s 3D games: the camera has a mind of its own and can make navigation really annoying.