Comment on OLED is nice and all, but the upgrade I really want is this.
conciselyverbose@kbin.social 11 months ago
The PS5 controllers' are amazing.
Everything else (or games that don't use them) feels like shit after. So I get this request.
Comment on OLED is nice and all, but the upgrade I really want is this.
conciselyverbose@kbin.social 11 months ago
The PS5 controllers' are amazing.
Everything else (or games that don't use them) feels like shit after. So I get this request.
Eggyhead@kbin.social 11 months ago
I actually miss the adaptive triggers whenever I play on steam deck.
conciselyverbose@kbin.social 11 months ago
I'm honestly confused by stuff like returnal having PC ports. I can't imagine it being properly playable without the feedback on the trigger pull from the PS5 controllers.
Sony's two "gimmicks" were two of the most exciting things to happen to gaming in a long time as soon as the announced them to me (the other being the combination of architecture to make loading effectively immediate. PS4 games load way faster than on PS4, but PS5 games are silly, and it unlocks gameplay you couldn't do without it).
I did wait until the library built out and only just recently pulled the trigger, and it's more impressive than I expected. Of course, I spend a lot of my time playing last gen stuff now that I'm not hampered by ten minutes of loading every time I'm less than perfect on the difficulty cranked up where I like it, so patience wasn't needed, but whatever. It's a nice piece of tech though.
pory@lemmy.world 11 months ago
Returnal supports dualsense advanced features, you just have to plug the controller into the PC and disable steam input.
conciselyverbose@kbin.social 11 months ago
Yeah, I do recognize that a few games support it, and that if you allow remapping broad enough there are other ways to provide the functionality. But it feels so damn natural I'd consider the game unplayable with it.
Overall I agree with you on the game, too. I'll probably try again at some point, but I don't really find the world or enemies satisfying. And while handling the guns is awesome, the actual gunplay wasn't. The strongest point was definitely the use of the controller, which should enhance a game, not carry it.