Hmm, fair, can’t justify wasting time on people who want people to read their mind.
Comment on God of War Sons of Sparta - Reveal Trailer | PS5 Games
mohab@piefed.social 15 hours agoYou could’ve clarify by saying “hack and slash”, which is what the og GOW and DMC are, “action game” is so broad it could even include ff7r, kh, and even battletoad
“Hack and slash” is not the definitive name of the genre. It’s just what you know to call it. There’s no definitive name to that genre, but you wouldn’t know that because, again, for some absurd reason you’re in an online argument over a topic you clearly don’t care about.
Thread is literally over a GoW game. If you couldn’t figure out what kind of action game I’m talking about from the context, that’s on you.
It’s open forum, i can join any conversation i like.
Hey, go for it. It’s your wasted time, not mine.
psx_crab@lemmy.zip 15 hours ago
devolution@lemmy.world 7 hours ago
You could have easily said you want a DmC hack and slash, not an over the shoulder souls like.
Jax@sh.itjust.works 5 hours ago
Uh, while comparing DMC and GOW is wrong, calling GOW and over the shoulder soulslike is… almost more wrong.
That being said, Ragnarok was a step down from the first GOW reboot, with GOW being a great starting point with the promise of Ragnarok (which was just disappointing imo).
And the story… Jesus christ I would have preferred an absent soulslike story.
devolution@lemmy.world 4 hours ago
New Kratos Dodgers and parries. Staples insouls like. Old Kratos attacks aggressively and dodges. More Dante like.
At least that’s how I see it.
Jax@sh.itjust.works 1 hour ago
I don’t disagree that comparing DMC and the old GOW games is fair — they occupy the same space. Reducing a soulslike to dodging and parrying is just wrong, though. Actually reducing a hack and slash to aggression and dodging is also wrong, see Royal Guard.
Freedom of movement, build options (you are free to turn yourself into the heaviest thing in existence compared to a gymnast, and that’s only discussing equip load), map design, the robust lore as opposed to a traditional narrative, these are staples of soulsbourne games. DMC3 has a harder parry than any soulslike in Royal Guard — does that make parrying a staple of the series? Yes, it does — Royal Guard is cool as shit.