Koji Igarashi was responsible for the “Metroidvania” style, but was not the creator of Castlevania. He worked on the series from Symphony of the Night and through the NDS games. There were games in the series both before his involvement and after.
Iga’s great, but Castlevania is still Castlevania without his influence.
jaselle@lemmy.ca 23 hours ago
Iga was not the creator of castlevania. He was the creator of SotN and later games.
danc4498@lemmy.world 23 hours ago
It certainly feels like the beginning of that franchise.
tomkatt@lemmy.world 23 hours ago
Nope, believe it or not the first Metroidvania style game was Castlevania 2: Simon’s Quest for the NES. It was actually an excellent game, but a botched translation to English made it more frustrating and obtuse than it should have been. It was rather ambitious for a NES game.
Also, while level based and not Metroidvania style, Castlevania 3, Super Castlevania IV, Bloodlines, and Rondo of Blood were all fantastic games and Iga’s games have their lore and continuity based on the prior titles.
Not to mention, while it wasn’t as well received, the attempted series reboot (Lords of Shadow) was pretty great too. Mostly people didn’t like the gameplay changes for the 3D title.
And that’s not even getting into the N64 and PS2 games (one of which, Curse of Darkness, was popular enough that the first Netflix Castlevania series involves characters based on it).
Metroidvania was Igarashi’s style, to the point they were sometimes coined as “Igavania” games, but they’re not the end-all-be-all of the series.
YiddishMcSquidish@lemmy.today 20 hours ago
What a terrible night for a curse.
sorghum@sh.itjust.works 23 hours ago
Yeah, 3 and 4 were amazing. And 3 has Trevor Belmont, Sypha, and Alucard. I always assumed Netflix Castlevania was based on that.
jaselle@lemmy.ca 22 hours ago
Even with a fixed translation, I would not say II was an excellent game.
cerebralhawks@lemmy.dbzer0.com 12 hours ago
So, the good ones, minus Simon’s Quest.