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VindictiveJudge@lemmy.world 7 months ago
I mean, isn’t this really just dependent on what kind of game you’re making?
Well, it wouldn’t make any sense in Candy Crush, but otherwise… I can’t think of a game with jumping that wouldn’t benefit from some kind of double jumping
themusicman@lemmy.world 7 months ago
Well, it wouldn’t make any sense in Candy Crush, but otherwise… I can’t think of a game with jumping that wouldn’t benefit from some kind of double jumping