Inertial Dampeners failing means the ship can no longer remain at warp. (Ship would be fine, the meat bags of mostly water would not) Trek is usually pretty consistent about that part.
Comment on Possible headcanon reason why consoles always explode on the bridge
Thorry84@feddit.nl 11 months agoThe inertial dampeners have issues all the time tho, but instead of everyone getting turned into red mist against a surface instantly it just causes them to sway a little and the camera to shake.
Wooster@startrek.website 11 months ago
e_t_@kbin.pithyphrase.net 11 months ago
You should really only need inertial dampeners when changing velocity. You only go splat when the ship's velocity is significantly different from yours. If it slows down before you do, you splat on the forward bulkhead. If it speeds up faster than you, you splat on the aft bulkhead.
JungleJim@sh.itjust.works 11 months ago
Survivor(star)ship bias: There are only episodes about minor issues with the inertial dampeners because major issues with the system would be very short and messy, and not make for good archival training footage for cadets or whatever the Watsonian reason for our Doyalist TV show may be.
DragonTypeWyvern@literature.cafe 11 months ago
Trek might not really go for gore often, but an episode where you see the aftermath wouldn’t go amiss