There was a quickplay where someone figured out how to beat the game in something crazy like 10 or 12 minutes.
Postmortal_Pop@lemmy.world 11 hours ago
My gripe with the first one was that there just wasn’t enough to it. I finished it and I was hoping there was still a reason to play, but everything was done.
jordanlund@lemmy.world 10 hours ago
ampersandrew@lemmy.world 11 hours ago
It’s far better than the game dragging on longer than it has any business to, IMO.
Zahille7@lemmy.world 10 hours ago
I like open world games that let you continue to explore and do things after the main story. If you enjoyed the game, you can keep going to get some more out of it. If you’re done, then you’re done and you don’t need to continue to interact with the world.
ampersandrew@lemmy.world 9 hours ago
I guess I don’t see either of those games as being massive open worlds but just a modern implementation of old-school RPGs like the original Fallouts.