Comment on Pet Peeves with Games?
mohab@piefed.social 1 day agoI’m just glad my favorite games don’t have any of this and are still infinitely replayable.
Comment on Pet Peeves with Games?
mohab@piefed.social 1 day agoI’m just glad my favorite games don’t have any of this and are still infinitely replayable.
ampersandrew@lemmy.world 1 day ago
Would you mind listing some of those? Because that’s a tough bar to clear.
mohab@piefed.social 1 day ago
Ayyy, I love linking to Gamebrary:
https://gamebrary.com/b/pUM4ceVfPR2l9K2qqLDN
ampersandrew@lemmy.world 1 day ago
I mean, character action games and score chasers do tend to fall in that optimal answer bucket. You’re free to freestyle and get a lower score, but without RNG, there will be one way to play that always works. If that counts as infinitely replayable, then so does any other game you enjoy. And for fighting games, that RNG is just substituted for your opponents’ decision making.
mohab@piefed.social 1 day ago
Most score you on style as well, not just efficiency. And massive breadth and depth of combat interactions yield more than one way that works, not just one. Even for shmups, routing can vary depending on the player, their skill, and understanding of the game. It’s not a timid sandbox wherein only one way works.
Keyword is enjoy. I don’t see myself replaying DMC5 for as long as I’ve been playing some of my favorite games because I enjoy it less.
Hmm… how does that work? I hit my opponent, they take damage, no Xcom bullshit. I don’t see any RNG-like behavior in this interaction.