Comment on EU lawmakers to study ban 'loot boxes' and other addictive features in video games

wuffah@lemmy.world ⁨14⁩ ⁨hours⁩ ago

I’m of the strong opinion that we control the media that we are exposed to and that the resolution for problematic or undesirable media is to simply turn it off.

However: advertising, LLM’s, social media, and the Internet have forced me to capitulate that certain forms of media constitute a legitimate memetic hazard, and are capable of fueling addiction, misinformation, and general misery in large enough scales. I hate this conclusion because while I still heavily err on the side of media liberty and self-control, I cannot square that value with the reality of poisonous, hostile media.

We should not be subjected to predatory practices to enjoy the products, services, and entertainment that we depend on, and that are part of our shared experience and culture. Loot boxes, advertising, and financial scams are near universal in popular gaming products, and even software in general. To me, this eventually constitutes a monopolistic behavior that becomes reasonably unavoidable and must be regulated.

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