Comment on ‘Baldur’s Gate 3’ Maker Promises ‘Divinity’ Will Be ‘Next Level’

brucethemoose@lemmy.world ⁨2⁩ ⁨days⁩ ago

At first, Larian had planned to continue working with Hasbro’s Wizards of the Coast division on Dungeons & Dragons, but Vincke said he and his team spent a few months working on a new project before realizing they weren’t feeling the excitement they once did. “Conceptually, all of the ingredients for a really cool game were there except the hearts of the developers,” he said. They abandoned that game last year and pivoted to Divinity, a franchise that Larian also happens to own.

It’s crazy they have the finances to be working on a D&D franchise game and decide “…Nah. Let’s do something else.”

They recently switched to a new engine…

Uh oh.

I know folks like to hate on Unity, and Borderlands 3. Rightfully so. But let me list out some “in house engine” releases:

All these drug their developers through hell, and we’re still technical messes at release.

Now let’s look at some others:

…I’m just saying. Making a modern engine from scratch is hard. There are a lot of things to worry about. And the record of “RPG studios rolling a new in house engine” is not great.

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