Yeah okay but Cyberpunk 2077 and No Man’s Sky were new games, not an ancient game that should easily run on a Switch 2 but somehow doesn’t. And even then it required an insane turnaround before people loved them again. Cyberpunk has undergone a crazy transformation since launch and it’s all for free (as should be expected when you release a dumpster fire).
This is not an easy thing, and not something you can keep doing constantly. Bethesda seems to be on a roll with releasing broken, overpriced, boring shit for a while now. And constantly milking Skyrim. There are plenty other games that I personally have played that aren’t there yet in this timeline either. Cities Skylines 2 just got a new developer and is still not that great, I don’t they’ll turn it around. Stalker 2 is on the right path (and I personally really liked it on launch and even more now), yet a lot of fans still seem pissed and the game is still properly janky. Pulling a Cyberpunk is the exception, not the rule
StitchInTime@piefed.social 1 day ago
Sure, but other studios, outside of Rockstar and Mojang, don’t release a game 14 times over 14 years.
When they do launch their game for the 14th time, it typically works.
I’ll give it to you that Bethesda gets a lot of hate over their aging engine and bugs at release, but this game has been released to death, it should either bug free and over-optimized, or not released at all.
carotte@lemmy.blahaj.zone 1 day ago
tbf mojang is a special case, where they’ll release their game on a new platform, it works fine, and as updates come in it gets worse and worse