Comment on Indie game developers have a new sales pitch: being ‘AI free’
Damarus@feddit.org 1 day agoI would primarily understand it as being free of generative AI (picture and sound), which is what is most obvious when actually playing a game. I’m personally not against using LLMs for coding if you actually know what you’re doing and properly review the output. However at that point most will come to the conclusion that you could write the code manually anyways and probably save time.
Gladaed@feddit.org 1 day ago
Using ai to generate samples to get a framework of the product would be permitted or not? Is placeholder generation allowed?
echodot@feddit.uk 20 hours ago
Since you would never see it that’s pretty much irrelevant. Clearly this is about AI generated art and AI generated assets
Whether or not you use AI to grey box something is a pointless distinction given the fact that there’s no way to prove it one way or the other.
Gladaed@feddit.org 17 hours ago
But it still removes labor from the working class. My point is that the lines are blurry. You practically cannot draw a useful line based on the tooling used.
echodot@feddit.uk 4 hours ago
The AI label needs to be present if the finished product contains AI generated assets. So AI generated code, or AI generated art.
In the example above you grey boxed in AI but then replaced all the assets with ones that humans made. There is no distinction there between doing that and just having literal grey boxes.
You couldn’t require an AI label in that scenario because it would be utterly unenforceable. How would a developer prove if they did or did not use AI for temporary art?
So yes you can draw a line. Does the finished product contain AI generated assets. You don’t like that definition because you’re being pedantic but your pedantry interpretation isn’t enforceable, so it’s useless.