Please note that the genre is PvEvP Extraction Looter Shooters. So some games, like Deep Rock Galactic and Helldivers 2, are missing from the list because they do not fit that category.
I have tried to play (ie, only played a few hours each, not like multiple days):
The Cycle Frontier
Escape from Tarkov
ARC Raiders (the closed beta in June 2023)
Dark and Darker
Delta Force Hazard Ops
Lost Light
Marauders
Hunt Showdown
Gray Zone Warfare
Incursion Red River
Games that I tried that don’t exactly fit the genre but are close enough I feel like I should include them:
Steel Hunters (the closed playtest in March 2023)
Sea of Thieves
SYNDUALITY: Echo of Ada
Its not that I haven’t given the genre an honest go.
I hate that death means I lose not only the items I picked up, but also the items I brought into a match. The behaviour of players in this particular genre is almost always peak toxic. I am thankful that the genre exists, because it is a sponge taking some of the toxic people from other games. The people that derive fun and pleasure purely from ruining someone else’s game experience (like cheating, harassing, etc.) It is not a genre of game I enjoy, because some other players always ruin the fun.
Some games had a PvE mode, which was fine but the loot was limited to be beasically useless. I don’t understand why they wouldn’t just have separated inventories, and perhaps allow transfers of items below a set gear level to keep the PvP side economy balanced.
CosmoNova@lemmy.world 20 hours ago
How many have you played?
RightHandOfIkaros@lemmy.world 20 hours ago
Please note that the genre is PvEvP Extraction Looter Shooters. So some games, like Deep Rock Galactic and Helldivers 2, are missing from the list because they do not fit that category.
I have tried to play (ie, only played a few hours each, not like multiple days):
Games that I tried that don’t exactly fit the genre but are close enough I feel like I should include them:
Its not that I haven’t given the genre an honest go.
I hate that death means I lose not only the items I picked up, but also the items I brought into a match. The behaviour of players in this particular genre is almost always peak toxic. I am thankful that the genre exists, because it is a sponge taking some of the toxic people from other games. The people that derive fun and pleasure purely from ruining someone else’s game experience (like cheating, harassing, etc.) It is not a genre of game I enjoy, because some other players always ruin the fun.
Some games had a PvE mode, which was fine but the loot was limited to be beasically useless. I don’t understand why they wouldn’t just have separated inventories, and perhaps allow transfers of items below a set gear level to keep the PvP side economy balanced.