Itâs not really the same Chinese Room any more - they basically closed the studio after Little Orpheus, and have restarted it with a new team.
Now, whether you think a bunch of randoms might make a better or worse job of it than Hardsuit Labs, who for reasons still unclear were dropped by the original publisher, is a reasonable question. I donât see why they shouldnât make a better job of it. If they do turn out something with great promise but a slew of game-breaking bugs, itâll be exactly in the spirit of Troikaâs original, for sure, and we can have another twenty years of fan patches trying to put it right.
MamboGator@lemmy.world â¨11⊠â¨months⊠ago
I totally understand the fear. Their history definitely doesnât indicate theyâre the best studio for the job. That said, I did enjoy Dear Esther and Korsakovia for what they are. Korsakovia is just a really creepy idea that I really dug, and I played Dear Esther shortly after my sister died so it hit close to home for me.
Iâve been pleasantly surprised by studios stepping out of their comfort zones before, and Iâm so desperate for Bloodlines 2 that Iâm not capable of being anything but blindly optimistic.
nevemsenki@lemmy.world â¨11⊠â¨months⊠ago
Hope is the first step on the path towards disappointment.
MamboGator@lemmy.world â¨11⊠â¨months⊠ago
Thatâs my secret, Cap. Iâm always disappointed.
CharlesReed@kbin.social â¨11⊠â¨months⊠ago
I've played the first Bloodlines game so much (it's #3 as far as hours played in my Steam library) and absolutely love it and am in a similar boat that you are, except I know Chinese Room through Amnesia: A Machine for Pigs (which I also love). I'm doubtful but optimistically hopeful that I will be proved wrong.