Comment on Games with Text-based Interaction?

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tiramichu@sh.itjust.works ⁨3⁩ ⁨days⁩ ago

Those kinds of old text-based adventures are definitely worth a shout, but I think you mentioned their biggest flaw - that other means of interaction are much more natural and intuitive than text parsers.

It’s very frustrating and not fun to be trying to find the right phrasing the game wants for “combine the x with the y” or “use the a in the b” when we can just click on things.

In Event[0] for example you are free to move around and look at things and click on things and find clues by yourself, but KaIzen is always there to chat to - and you often need to. So it’s a great blend because it’s a “normal” and modern game in most respects, but with free-text conversation as an core element.

Again it’s a flawed game (Only ‘Mixed’ on Steam and I agree with that!) but it’s an interesting experience regardless.

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