tiramichu
@tiramichu@sh.itjust.works
- Comment on Are there good Movies, TV Shows, Anime, with wholesome family (particularly parent-child) relations? 1 day ago:
Watch out though, because while the TV anime ends on a sweet note, and you should probably stop there, the manga ends with time-skipping forwards 10 years to when they start a romantic relationship together.
- Comment on Are there good Movies, TV Shows, Anime, with wholesome family (particularly parent-child) relations? 1 day ago:
Kakushigoto is really good.
It is the story of a single-parent manga artist who is ashamed of his work and goes to great lengths to keep it from his young daughter.
The story begins when the girl, now older, discovers her Father’s job, and is told through flashbacks to her growing up and life with her father who was always trying his best for her.
I can’t find the official trailer with subtitles but it gives you the idea. Trailer.
- Comment on 3 days ago:
One word: Kewpie
- Comment on Games with Text-based Interaction? 1 week ago:
Looks interesting in other respects too, thanks for the suggestion
- Comment on Does anyone else notice an up tick in hostility on Lemmy lately? 1 week ago:
It wasn’t because of the apps.
It was because closing down the APIs - despite the widespread protests and subreddit blackouts - was the final nail in the coffin for many. It proved reddit was no longer a place where community opinion mattered at all, or had any sway in how the site might operate.
It was proof that things were firmly entering the enshittification phase of milking the reddit userbase and their content for profit, pushing a first-party app full of ads, and fattening up the balance sheet for investors.
I left at that time because I didn’t want to subject myself to that, and no number of “still working” apps would change my opinion.
- Comment on Bargain 1 week ago:
It’s an unholy testament to the hubris of man and an affront to the very concepts of ‘meat’ and ‘cheese’ but yes - also kinda cute ☺️
- Comment on Bargain 1 week ago:
Processed cheese, ham and crackers in a little box.
- Comment on Games with Text-based Interaction? 1 week ago:
Thank you for all the suggestions! :)
Buddy Simulator 1984 looks great, and the most interesting, because it (seems to?) combine text chat with other gameplay.
I honestly did a bad job with the title of my post (entirely my fault!) because most people have been going straight to the text adventure genre for recommendations, and that wasn’t quite what I had hoped for.
Text adventure games are easy to find. So are games that simply involve a lot of typing of any kind. There’s a typing tag on steam, after all!
What’s not easy to find are games which aren’t necessarily entirely text-based or text parsing, but have natural language chat as part of their gameplay.
So they could be any genre - walking sim, puzzle, horror, anything, even an FPS or an RTS! Though I struggle to imagine how a game could fit natural language chat as part of a single player FPS, but if they did it, I’d be interested!
In all, what im interested in is a pretty specific and weird non-genre that doesn’t fit established categorisation, and that’s why I needed Fellow Humans to help, because tags on steam simply cannot.
So, thank you for the Buddy Simulator recommendation. I’ll certainly be playing that one! :)
- Comment on Games with Text-based Interaction? 1 week ago:
Definitely a left-field suggestion but could be interesting, thanks!
- Comment on Games with Text-based Interaction? 1 week ago:
I played the demo - it seemed novel but it didnt grip me and I dropped it.
However! I watched a friend stream it further into the game, and it seems like it got a lot more to my taste later on, with more puzzles and riddles, so it’s now on my watchlist :)
- Comment on Games with Text-based Interaction? 1 week ago:
I played Starship Titanic as a kid, and loved it! Its one of four or five games I still kept the original PC “Big Box” for, all these years later.
The text parser being used only to talk to characters isn’t a detriment for me, it’s a feature! Clicking on things is much more intuitive for interactions, so just like Event[0] (which works the same way) I consider that a plus. Thinking about it, I wouldn’t be surprised if the devs of Event[0] were actually inspired by Starship Titanic…
As for AI, that’s something I imagine we’ll see more of in the future. Something like KathaaVerse isn’t that exciting to me as it’s mostly a thin wrap around an LLM - which as you say is liable to go off the rails, and it’s not a rich experience.
For it to be compelling to me it needs to be a curated game first, with environments and interactions and actual programmed mechanics, and then AI second to potentially enhance that game experience with rich and natural conversation. It will be a fun match when someone gets it right.
- Comment on Games with Text-based Interaction? 1 week ago:
Thanks, interesting suggestion. Even if it doesn’t have free-text interactions (not sure on that point) it still seems to have other mechanics around how doing ‘investigation’ in the game works which makes me want to check it out.
- Comment on Games with Text-based Interaction? 1 week ago:
Those kinds of old text-based adventures are definitely worth a shout, but I think you mentioned their biggest flaw - that other means of interaction are much more natural and intuitive than text parsers.
It’s very frustrating and not fun to be trying to find the right phrasing the game wants for “combine the x with the y” or “use the a in the b” when we can just click on things.
In Event[0] for example you are free to move around and look at things and click on things and find clues by yourself, but KaIzen is always there to chat to - and you often need to. So it’s a great blend because it’s a “normal” and modern game in most respects, but with free-text conversation as an core element.
Again it’s a flawed game (Only ‘Mixed’ on Steam and I agree with that!) but it’s an interesting experience regardless.
- Submitted 1 week ago to games@lemmy.world | 26 comments
- Comment on Punch Time 2 weeks ago:
The interesting thing about clarifying and localising is that you’re always consciously making a trade-off between multiple competing factors - the original direct meaning, the emotion, tone and intent, and the ease of consumption in the target context.
And so how you choose to translate depends not only on the text, but the, circumstance, the speaker, and who you are translating for.
If in a manga for example a character says (in Japanese) “the child of a frog is a frog,” you could make the choice to localise that with an equivalent English idiom, as “the apple doesn’t fall far from the tree,” or you could perhaps instead take the speaking character’s personality into stronger account and preserve their meaning, such as “He’s a piece shit, just like his old man.”
But it all depends on context. If that idiom showed up in a piece of poetry you might decide to leave it exactly as “the child of a frog is a frog.” - Perhaps there is related symbolism to preserve, and the ‘frog’ metaphor is important. But in that situation you can do it, because the reader will have more time and desire to study it, and preserving the original words is more important than making it easy on the reader.
Context is everything.
- Comment on Updates to Xbox Game Pass: Introducing Essential, Premium, and Ultimate Plans - Xbox Wire [prices going up] 3 weeks ago:
You edited it! Put it back lol, doesn’t make sense to change the context like that :)
- Comment on Updates to Xbox Game Pass: Introducing Essential, Premium, and Ultimate Plans - Xbox Wire [prices going up] 3 weeks ago:
Ohhh you really got my hopes up there. I was like “There’s an Outer Wilds 2!?” all excited
But no. There’s only an Outer Worlds 2, sadly :(
- Comment on Updates to Xbox Game Pass: Introducing Essential, Premium, and Ultimate Plans - Xbox Wire [prices going up] 3 weeks ago:
That’s a valid opinion if you want ownership over everything else, fair.
But to blanket-label Game Pass as “shit” right from the start really isn’t fair to all those people for whom it was good value, and gave access to a lot of games they probably wouldn’t have been able to justify otherwise.
Personally it wasn’t for me, because I too don’t like subscriptions, but for some of my friends it was and I respect that.
- Comment on What's your test for people? 3 weeks ago:
It says the word ‘test’ in the post title, but if it helps I don’t think you need to take it so literally.
This isn’t “setting up” specific situations for people, but more like how people respond in normal everyday situations which you might consider to be either red flag or green flag behaviour.
- Comment on nostalgia 4 weeks ago:
Also b3ta! The source of so many great shops.
- Comment on PUT THE TRAINS IN THE BAG 4 weeks ago:
The red route makes sense, because you’re connecting two of the most populous coastal areas of the US to each other.
If you compare this fictional map to an existing map of freight rail there are a lot of similarities
- Comment on Dinner is ready! 5 weeks ago:
“Double deliciousness all the way to the crust!”
Language trivia: In Japanese the “crust” of the bread is called the “ears”
- Comment on Dinner is ready! 5 weeks ago:
With Greece and Italy giving us European in addition to Indian and Asian, D covers pretty much everything and makes it incredibly balanced. it’s the only choice.
- Comment on Another one rides the bus 5 weeks ago:
Another one has a friendly lil monch on the dust
- Comment on Brad buys a house 1 month ago:
Plus, the whole point of a signature is that it’s easily reproducible by you, but not by other people.
Fast and fluid in a way that feels good to your hand is therefore the best signature, whereas something written slowly and precisely is easier to copy.
- Comment on Thank G*d I grew up in the 90s. Everything is woke now. Smh my head 1 month ago:
Lemmy is woke, so that checks out
- Comment on No brainer 1 month ago:
7 could actually be insanely overpowered depending on interpretation.
“Instantly see inside any open container”
What does it mean to “see” inside a container? If that just means “know what the contents are” (i.e nothing) then its limited, but if it means literally see, with remote sight, that’s much more useful, depending on this next parts…
What does “inside” mean? Does it mean we can only observe the interior, or can we look out from the interior as if out point of view occupies it? And given a glass cup can be considered an “empoty container”
At its most favourable, this power gives you the ability to remote surveil almost any location where a common everyday empty glass can be found.
- Comment on Hollow Knight: Silksong Will Release for Only $20, Release Times Revealed 1 month ago:
Depends on what basis one is comparing it.
They are very different kinds of game, but they have to exist within the same economic realities.
Big studios seem to be working on the basis that just because they spend millions on a game, the game automatically becomes worth whatever price tag they want to slap on it - as if it’s a natural law that pumping in more money should directly translate to more revenue, without fail.
But it turns out the value of a game is what players perceive it to be worth, not what publishers hope its worth.
So it’s no surprise that indie games with amazing price-to-value ratios are seeing a surge, while big studios are struggling and don’t seem to have any ability to understand why their business model isn’t working.
Publishers are all shocked pikachu when their big budget games fall flat, but If people don’t want to buy your $80 game it’s not their fault - it’s your fault for not doing enough to justify the price tag.
So my message to studios isn’t “your games should be $20” (although sometimes they should) it’s “you should provide value that matches the price tag” - and Silksong over here just laid down the gauntlet as a game which looks set to deliver tonnes of value for relatively little cost.
- Comment on Hollow Knight: Silksong Will Release for Only $20, Release Times Revealed 1 month ago:
Take note AAA studios - this is how you do it.
With this pricing, Silksong may be the only game this year that I’ll actually purchase on release day.
- Comment on Little Pea Shooters 1 month ago:
Yes. If the planet was stationary in space, it wouldn’t work. Approach from ‘behind’ the planet and you get a boost, approach from the ‘front’ and you hit the brakes.