Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks
ampersandrew@lemmy.world 23 hours agoI liked Hollow Knight, but yes, it kind of was. Frequent destinations were far away from fast travel, and there was a low level area that they transformed into a high level area later in the game specifically so that crossing the map wouldn’t be a cake walk. I’d argue that earning the power to make an area like that into a cake walk is a core part of the fun.
Siethron@lemmy.world 13 hours ago
Hollow knight had a custom fast travel option in late game. You could place a dreamgate almost anywhere and just zwoop to it.
ampersandrew@lemmy.world 13 hours ago
It’s been a few years, but mostly I just remember needing to go to the shop over and over again from various points in the map and it being a long trek. I don’t remember a custom fast travel point, so either I never got it, or it came so late that I didn’t remember its utility.
Prathas@lemmy.zip 12 hours ago
Agreed, the highly specific gate locations were what ultimately made me abandon the game, in combination with various other factors (sheer difficulty, etc.).