Comment on Is Hollow Knight Silksong's 'cheap' price a problem for other indie games? Devs and publishers weigh up its impact | Eurogamer

savvywolf@pawb.social ⁨3⁩ ⁨days⁩ ago

I think at a certain point we need to accept that this isn’t sustainable.

And by “this” I mean money flowing directly into the pockets of the rich. People would very much hedge £30 on a game if they didn’t need to budget so much of that money to pay off megacorps. And devs could easily live of £20 per sale if they didn’t need to pay part of their profits to those megacorps.

Sorry for going all Redditlemmy “grr capitalism”, but that’s the issue here and all this Silksong “drama” is just a smokescreen.

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