savvywolf
@savvywolf@pawb.social
Hello there!
I’m also @savvywolf@mastodon.scot , and I have a website at www.savagewolf.org .
- Comment on To appease a Steam user's demands for straight representation, Webfishing added a 'Straight' title that costs 9,999 fish bucks 1 week ago:
In his defense, it isn’t really a fishing game without bait.
- Comment on To appease a Steam user's demands for straight representation, Webfishing added a 'Straight' title that costs 9,999 fish bucks 1 week ago:
Finally, representation for gay people into irony.
- Comment on Players are now less "accepting" that games will be fixed, say Paradox, after "underestimating" the reaction to Cities: Skylines 2's performance woes 5 weeks ago:
If only steam had a way to mark games as “hey, this game is in beta, expect issues”. I don’t know, making it clear that we were accessing it early or something…
I can’t speak for everyone, but I know I’d be willing to tolerate games being a bit buggy if they up front said “we know this game has issues. You can try it now or you can wait until we fix them”.
- Comment on Unity Cutting About 1,800 People In Company's Largest Layoff 1 month ago:
Congratulations to Godot for all their new volunteer devs.
- Comment on Nintendo's latest product, "alarmo" 1 month ago:
Okay, so there’s two lines I could go down for this.
The first is to joke about the recent controversy, and say that they’re only doing this so they can sue other alarm clock manufacturers for patent infringement.
The second is a wordplay by calling it “the s-watch”. But that doesn’t really translate well to text.
- Comment on Which unplayed game in your library are you most looking forward to playing eventually? 1 month ago:
One of these days I’ll get around to playing A Hat in Time…
- Comment on Godot fork- Redot emerges after recent events within the Godot project. 1 month ago:
I think it’s petty to not play a game just because of the engine it’s written in…
I think I may have to make an exception to that rule for this. :P
(Trans rights are human rights, btw)
- Comment on Nintendo and Pokémon are suing Palworld maker Pocketpair 2 months ago:
If you beleive them, as far as I recall, Valve has said that they were working on the Steam Deck before the switch was revealed.
- Comment on Balatro passes 2m sales, with free major update due in 2025 3 months ago:
I don’t wanna wait that long. ;_;
- Submitted 3 months ago to gaming@beehaw.org | 27 comments
- Comment on Braid Anniversary Edition has ‘sold like dog sh*t’, creator Jonathan Blow says 3 months ago:
I played Braid ages ago, and it was okay. I can see it being influential when it first came out when there wasn’t many indie games.
Don’t think I really want to play it again though - it told it’s story and that was that. Unless it adds tons more levels or something, I’m not sure what value the remaster adds.
It’s sadly one of many “platformers with interesting mechanics but slow and clunky controls” that the industry has moved away from.
- Comment on New Nintendo Switch accessory might confirm some leaked details about Switch 2 3 months ago:
I guess I don’t have much faith in the ability for magnets to stick well enough to the console.
- Comment on New Nintendo Switch accessory might confirm some leaked details about Switch 2 3 months ago:
Could have just gone through some planning hell and was originally intended to be released a few years ago.
As an aside: Magnets to attach the joycons seem miserable.
- Comment on PVKK from the Dome Keeper devs is Papers Please but you get a huge planetary defence cannon 4 months ago:
I have never wanted to play a game so hard in my life. It seems to have the atmosphere of Inscryption, the gameplay of Papers Please and a lot of buttons and knobs to mess around with.
- Comment on Maybe hot take: as a handheld, the regular switch is an awful handheld 6 months ago:
One small thing but I’m surprised nobody points it out - the charging port location. I like using my switch/steam deck in bed or otherwise laying down, and the fact that the charging lead is at the bottom of the console rather than the top sucks. It just gets in the way and stops you resting the console on you. Whereas the Steam Deck just has it on top where you can just plug it in while playing.
I know the technical reasons behind it because of the dock and all that, but it’s annoying.
In general, I think the steam deck is better than the switch in almost every way - The switch is just an expensive ticket for the right to play Nintendo games nowadays.
- Comment on Need fighting game advice 7 months ago:
www.youtube.com/watch?v=_R0hbe8HZj0 If you’re a video watchy person, I found this to be a really good overview on fighting game fundamentals.
- Comment on Thoughts on the game Timberborn 8 months ago:
Played it a while ago and had fun with it - would recommend if you like city/base building games.
Did fall off late game with the “factorio problem” of having huge bases that you need to micromanage and build manually (so called because Factorio is the only game which I think fixes this problem; a lot of games I keep wanting to blueprint things).
Also, it took me the longest time to realise that you were allowed to run paths underwater…
- Comment on A Small Steam Game Shows How LLMs Could Kill the Dialogue Tree (re: Verbal Verdict demo) 8 months ago:
I’ve played Ace Attorney and the writers put a lot of love and personality into the characters. I’d be sceptical if an AI could get close enough to any kind of writing style to “kill” writing in games like that.
Honestly getting fed up of AI doing a mediocre job of creating art and then people claiming it kills whole industries because it’s the “in” technology.
- Comment on Prince of Persia: The Lost Crown Will Have a Character Voiced by Text-to-Speech at Launch - IGN 10 months ago:
I’m reminded of old video games where they had the developers help out with the voice acting. Like, couldn’t you do this here? Just have someone who happens to have a high quality microphone do the lines? Maybe even pay a starving artist on one of those “voice acting for hire” sites?
I get that deadlines are usually way too tight on games, but this is just poor quality control. I guess that is the AAA games industry noways though.
- Comment on Valve: Most games made with AI tools are now welcome on Steam 10 months ago:
Those disclosures will be shared on the Steam store pages for these games, which should help players who want to avoid certain types of AI content.
I mean, this is better than most places.
- Comment on Valve Says Counter-Strike 2 for macOS Not Happening Because There Aren't Enough Players on Mac to Justify It 1 year ago:
In terms of numbers (according to the Steamwide statistics, which may be different than CS:GO), MacOS isn’t that far behind Linux in terms of usage. I get that Valve is pushing Linux and all, but this a bit scummy (saying this as a Linux user)…
Unless there is more Politics involved. My understanding (and I may be wrong) is that developing software for Apple is basically a quagmire of regulations, proprietary lockout and big pits you need to pour money into.
Also, strictly reading help.steampowered.com/en/…/73EF-08A3-0935-6369 they didn’t say that they were discontinuing it BECAUSE of lack of playerbase, but that they didn’t expect it to have much impact due to the small playerbase. Low player count is probably one reason, but I suspect there might be more factors in play.
- Comment on Unity Apologizes For Runtime Fee Policy, Promises To Alter Plan This Week 1 year ago:
“Oops. Sorry we got caught.”