rebuilding its systems, network stack, and filling massive databases by hand…making the game accessible and endlessly customizable (to the point where private servers could even create entirely new content)
That’s all reasons why the community was deliberately not dependent on blizzard IP. If they had roses tinted glasses, they would have never done any of that and just played the blizzard version.
IMO if Turtle WoW covered their bases correctly, they shouldn’t have anything legal to worry about (aside from corporate bullying). Their servers should be running original code, they shouldn’t be hosting any of blizzard’s binaries or assets, and they shouldn’t be charging money for any game content based on blizzard-owned IP.
If not, then they messed up…
seralth@lemmy.world 2 hours ago
Wow and Ragnarok online. The only two games to ever reach private servers of that scope and scale. Both owned by shit companies.
hisao@ani.social 43 minutes ago
Lineage 2 also.