hisao
@hisao@ani.social
- Comment on Silent Hill f has been banned in Australia, and no one knows why 1 week ago:
Japanese schoolgirls is a big NO-NO in Australia 😅 Jokes aside, this is the first time I hear about this game, watching trailer I immediately thought about “When They Cry”, and then I read this from article: “Silent Hill f is being developed by Neobards Entertainment (which has previously served as a support studio for Capcom’s Resident Evil games), with creature and character design by Kera, and a script by When They Cry writer Ryukishi07.” So now I’m hyped!
- Comment on PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now 2 weeks ago:
Any recs for person who enjoyed HL Alyx + community mapsets and Ancient Dungeon VR?
- Comment on PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now 2 weeks ago:
Currently 100% of my time is spent on games that are “six or more years old”, and a lot of that is spent on games that are more than 30 years old. But! I’m playing newly-made community content for 30 y/o games. This kind of retrogaming is something that evades Steam statistics entirely because it usually means playing custom sourceports of old games which rarely are on Steam. One old game I play on Steam to contribute to this statistics is Skyrim.
- Comment on [deleted] 2 weeks ago:
I had this feeling half a year ago, that’s when I moved to Lemmy. Still have accounts everywhere, just trying to keep them read-only.
- Comment on What could cause one to randomly twitch? 3 weeks ago:
From what I know this is called dyskinesia and wiki article has some possible causes listed: en.wikipedia.org/wiki/Dyskinesia
I’ve seen some medication list this as possible side-effect. Don’t know anything else about it.
- Comment on How would a stateless society handle serious threats such as mass murder and terrorism? 4 weeks ago:
There could be alternative to state with its own police. If alternative to state is some kind of unions/syndicates, it could mean, there are, for example, Team Space (Union of Spaceship Institutions + some relevant Universities and Industry Manufacturers) and Team Earth (Union of Agricultural Manufacturers + Farmers + Union of Solar Energy Organisations) represented in the same city. Each of those have their own police funded by their own taxpayers. There could be many such “teams” in the same city, and they together manage infrastructure and security in the city. I think it’s important that those teams are kind of “omnipresent”, meaning the same team is present in many locations throughout the planet. For example there could be multiple dozens of such teams, and each city on the planet is run by some combination of those teams, which depends on variety of cultural and economic concerns and interests of such teams.
- Comment on [deleted] 1 month ago:
Hmm, you’re right! I definitely remember this picture posted somewhere maybe like 3-4 days ago?
- Comment on Why the Epic Games Store was hated during it's early existence? 1 month ago:
I personally never hated it, I just prefer Steam, because it has stuff like dedicated game workshop, forums, screenshots, achievements, cards, etc. Even when I got something for free in Epic Games Store I would later proceed to buy it in Steam and play there to have all those features.
- Comment on [deleted] 1 month ago:
Sorry, I don’t have one I can share.
- Comment on [deleted] 1 month ago:
You can use mobile internet or wifi in McDonald’s then. I’m personally using VPN mainly to protect myself from my ISP and local MITM.
- Comment on [deleted] 1 month ago:
PS: try to register an account without VPN, then log in, then turn on VPN and see how it goes.
- Comment on [deleted] 1 month ago:
I’m using Proton VPN all the time with Reddit, servers from all over the world: Europe, Asia, Africa. I have 365 day streak achievement on day 320 today, so at least those past 320 days I’ve been using Reddit with Proton VPN every day (I also have killswitch permanently enabled). Also used two other lesser known providers years ago with no issues. Keep in mind though, I’m only ever using paid servers. Wouldn’t surprise me if those few free ones are banned everywhere. It takes one user to misbehave from IP to get that IP banned.
- Comment on [deleted] 1 month ago:
I’ve been using Reddit with VPN for years. Not sure about registering, but using existing accounts with VPN works just fine.
lemmy.world
allows to register but doesn’t allow to post with VPNs, this is also one of big reasons I don’t use that instance. - Comment on [deleted] 1 month ago:
Even though Lemmy is made by communists, there is nothing stopping anybody from creating a total nazi instance and have their own circlejerk there. That’s just a funny example, applicable to anything else too.
- Comment on Report: Unity continues mass layoffs with 'abrupt' communications and 5am emails 1 month ago:
Don’t underestimate what hobbyists want in their games. It’s actually AAA games that don’t want to risk and do fairly standard stuff while indies/hobbyists like to experiment and implement unorthodox mechanics and visuals. I think that, for example, writing your own 3rd person character controller (with stuff like snappy raw input movement, walljumps and also properly handling moving/rotating platforms) and cartoonish NPR rendering requires going through a lot more irrelevant systems in UE5 than doing the same in many other engines including Unity, Godot, and UPBGE. In Unity there actually is a similar kind of bloat (like URP), but it’s optional and you can just hack “good old” built-in render pipeline (also has tons of ready-to-use snippets and shaders open-sourced by community through years). In other words for me UE5 vs other engines is more like Java EE vs Python (or NodeJS) than Java EE vs Wordpress. UE5’s complexity is more of too many abstraction layers and lengthy workflows rather than being too low-level and flexible. Lightweight and flexible engines are great for hobbyists, game constructors are fine too for those who really want something very basic.
- Comment on Report: Unity continues mass layoffs with 'abrupt' communications and 5am emails 1 month ago:
Arguing about UE5 feels just as bloated and convoluted as using the engine itself! Sorry, I couldn’t resist 😅
If a slow startup of the editor the first time
By “one-time learning cost” I meant that to learn how to do a thing in UE5 you will have to spend 95% of time learning things you won’t ever need to understand that 5% that you actually want. Yes, it’s also a one-time cost, but it’s not one-time cost most developers want to pay unless they really need all that compexity.
It is a philosophical difference.
It’s a personal productivity difference. If you are able to allocate N hours to make a game and you don’t need most of those features, you will be much more likely to finish that game in time in a simpler engine.
- Comment on Report: Unity continues mass layoffs with 'abrupt' communications and 5am emails 1 month ago:
one time cost
Maybe stuff like shaders compiling isn’t a big deal in the long run, but one-time cost in terms of learning may be too much. If you’re going to use 5% of its features, having to go through the rest 95% when learning how to do things is a big distraction and productivity killer. Also, there is a surge of AAA games made in UE5 that have critical performance issues that developers struggle to fix for extended periods of time after release, killing performance even on the most top-notch hardware that most gamers could never afford.
an indicator that you probably shouldn’t be developing medium fidelity 3d games on a potato
Why though? Just use other engine and you’re good.
For “hobbyist” 3d games, Unity is still the king.
I’m doing a hobbyist 3d game and I’m using UPBGE. It’s terrible in a lot of ways, depsgraph kills performance, but it’s very convenient to just hit P and play during 3d modelling of the scene. This is what I would call an engine for “hobbyist”. Unity is a decent engine for professionals, for indies, for AAA, for AA, for a lot of things. At least, technically it’s there. Its management is a big issue though.
- Comment on Unblocked Games 76 - Play Your Favorite Games Anytime, Anywhere! 1 month ago:
I checked some random game, which should have assets worth few gb minimum, got redirected to shady mediafire link with 10mb archive. I don’t even have to download it to tell it’s a virus.
- Comment on Report: Unity continues mass layoffs with 'abrupt' communications and 5am emails 1 month ago:
Unreal is easy to pick up for 3D.
Unreal Engine 1.5 - yeah, maybe. Definitely not UE5. It’s one of the most complicated, convoluted and heavyweight systems in existence. Just engine itself is 100gb+ download, opening it the first time takes 30m to compile shaders. Just reading briefly through gtlf import dialog took me like 10minutes.
- Comment on 1 month ago:
There are plenty of “zoomers” playing “boomer shooters”, old TES games, retrogaming on emulators, etc. In my opinion, retrogaming increased significantly during the last decade. It’s kinda a part of mainstream gaming now, it was more niche before.
- Comment on Are mods usually confusing as hell or am I just an idiot? 1 month ago:
Doom … mod-friendly
If it’s non-standard engine (“sourceport” in Doom terminology) with its own scripting infrastructure (like GZDoom) then sure. Vanilla and Boom compatible engines are kinda tricky, DeHackEd isn’t exactly the easiest modding approach. Mapping-friendly - for sure, but modding - less so.
- Comment on What do you think of anarchism? 1 month ago:
exarcheia and anabaptist
Do those guys build their own roads, pipes for water and heat, homes, bake bread, make drugs, provide healthcare? Or do they depend on external nation-states and their economy to exist?
- Comment on What do you think of anarchism? 1 month ago:
Why this mechanism has to be casual? Nation-states exist, just imagine existing state like Russia, China or America deciding to take over your anarchist society.
- Comment on What do you think of anarchism? 1 month ago:
Something that can replace state, at least basic stuff like economy and infrastructure.
- Comment on What do you think of anarchism? 1 month ago:
In the context of previous message I meant anarchist society comparable to state, at least very small state. Not just a club of shared interests with members living their lives in regular nation-states. Do you have any examples in mind?
- Comment on What do you think of anarchism? 1 month ago:
Theoretically maybe, but empirically, humanity was completely unstructured at the beginning and currently not a single anarchist society exists. Why do you think everyone transformed into various kinds of nation-states eventually? Because nation-states were exceptionally good at filling that “power vacuum”. To overpower nation-states, something at least comparable is needed. Transnational corporations/syndicates/unions, something like that.
- Comment on What do you think of anarchism? 1 month ago:
Responsible anarchism is a good ideal to aim for, but in pure form it’s utopian. Realistic way to get closer to this ideal is shifting to stateless/borderless societies that center around some alternative entities other than geopolitical nation-states.
- Comment on [deleted] 1 month ago:
Being “social” often involves power dynamics games. Often that’s even part of the culture. Sometimes people who are not interested in that notice each other and proceed to their own comfy wavelength, but it’s not something I would expect in average “social group”.
- Comment on Weekly “What are you playing” Thread || Week of January 26th 2 months ago:
Taking a break from Junkfood 4, I’m currently going through Chilling Reign - a wintery episode for Heretic. Also, Skyrim.
- Comment on Is there any non-zero possibility Musk was not doing a Hitler Salute? 2 months ago:
I also couldn’t find him directly denying it, and you’re correct those examples in referenced image are no good - in the comments there are video versions of those showing none of them looking anywhere similar to what he did. There are other videos of Macron and Camala doing something remotely similar, but they are fetching their hand far up in front of them in more of a waving to audience gesture, so it doesn’t look like nazi salute at all.