hisao
@hisao@ani.social
- Comment on Weekly “What are you playing” Thread || Week of August 10th 2 days ago:
Started Diablo 1 last week, picked Sorcerer. It was a tough but a fun ride until the very end when I discovered… that I bricked my character! Apparently you can’t be a mage and focus on magic exclusively since there are monsters in the very late-game (Blood Knights) who are fully resistant to anything you cast, and my points in non-magic talents were so low I could only equip starter weapons! Rerolling a rogue (actually an amazon idk why they called her rogue), lets see how it goes. The game is great fun, atmosphere is extraordinary and music is god-tier (or should I say, diablo-tier).
- Comment on Lemmy.World blocks VPN? 3 days ago:
It’s just blacklists not including all IPs. With ProtonVPN you can switch servers for few minutes to find one that isn’t on VPN blacklists.
- Comment on Lemmy.World blocks VPN? 3 days ago:
I don’t remember which exact one I was talking about, but I was able to find another like this real quick: leftopia.org/signup
- Comment on Lemmy.World blocks VPN? 4 days ago:
Yeah, and this gets asked from time to time. It was the first instance I tried to use and couldn’t because of VPN. I tried a bunch of instances and I’ve never seen another one blocking VPNs. Some instances don’t even require email verification.
- Comment on What are your experiences using Linux for gaming? 5 days ago:
I’ve had pretty good experience with Bazzite recently. There were some initial pain points, the biggest one is that my Nvidia GPU wasn’t even used in Steam games by default. But after working around all of those, it’s been a smooth ride. I’m playing a dozen of lesser-known Windows-only games in Steam and Lutris/Wine with zero or very minor issues.
- Comment on GOG’s Freedom To Buy Campaign Gives Away Controversial Games For Free To Protest Censorship 1 week ago:
I think 4 of those games (including Postal) look very decent/promising, others either not my style or looking too generic/slop.
- Comment on Major payment firm behind Itch adult game cull say they themselves face "restrictions" from another banking firm 1 week ago:
- Comment on What's the easiest way to get hookups without seeing escorts? 1 week ago:
No I mean, it’s easy to have interests, but hard to find people with similar interests, and 100x more hard in hookup context. But if you mean getting new hobbies based on what is available in some local circles just for the sake of socializing there, that could work I guess, but it does feel off somehow. I mean, you’re probably not genuinely interested in that and you have enough of your own interests and only pretending just for the sake of socializing/hookups.
- Comment on What's the easiest way to get hookups without seeing escorts? 1 week ago:
Easier said than done.
- Comment on Whatever happened to the blockchain/smart contract 'revolution' we were told about? 1 week ago:
Crypto currency isn’t backed by a nation’s GDP
Stablecoins? USDT is the most traded crypto globally since 2019.
- Comment on Whatever happened to the blockchain/smart contract 'revolution' we were told about? 1 week ago:
I personally think what they do for general audience is way too niche and it all starts to make sense when you massively decentralize and switch to crypto for everything regarding money. Now do we see a massive surge in big P2P decentralized systems for end-users? I don’t see it. There are few alternatives for some chat apps here and there and that’s it. So maybe it’s just too early. Prime time of this tech is yet to come. If someone builds a huge P2P cryptopowered platform level of Steam or YouTube that’s when you should expect to hear about all this stuff solving real problems.
- Comment on Which of theses games should i play? 2 weeks ago:
Its moddability/extensibility is way inferior to Minecraft, where you can change basically everything, including rendering, networking stack, main menu, sound engine, etc.
- Comment on Is there a alternative platform to roblox for players and gamedevs? 2 weeks ago:
In my opinion Luanti is a living proof that top-down extensibility aka “we make monolithic engine in C++ and then provide some APIs for scripting via bindings for some scripting language on the side” doesn’t work well. You can’t change main menu, you can’t fix player controller (and the default one sucks), you can’t write your own renderer, etc. Because developers didn’t imagine someone would want that (actually they probably did, but they simply don’t have capacity to provide this). Good extensibility show be automatic, on binary level. Like what you get by developing in JIT-compiled languages like Java/C# or in old Unreal Engines where everything was done in bytecode-(de)compilable special language called Unreal Script.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 2 weeks ago:
Well, I don’t really know what exactly they’re doing, but there are people like Elon Musk that probably have ways of converting cosmic volumes of crypto back and forth to/from fiat. I’d just assume that crypto -> fiat is more of a problem for individuals currently but huge businesses and corps can make it work in high volumes. So maybe Steam could make it work too for games. And then crypto becomes massively backed by games. And then maybe someone else big jumps in. And then someone smaller can also jump in, and then one day crypto might be backed by such many things that you don’t even need to leave ecosystem, because you can already buy pretty much anything there. But again, this is just assumption, I don’t know how exactly this should work. Perhaps big corps can register a crypto-branch of their business somewhere crypto-friendly.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 2 weeks ago:
If exchanges close, websites stop accepting them, and you can’t withdraw to fiat
You can still trade with people directly on forums/chats, like before exchanges existed.
Trading on non CEX is a massive pain as well
Why?
If exchanges close, websites stop accepting them, and you can’t withdraw to fiat
Even in the worst case scenario there is a possibility of anonymous crypto-only exchanges on darknets.
Storing for long time on cold wallets makes you vulnerable to volatility, which isn’t good for high amounts.
Agree, long-term storage on external wallet isn’t a good suggestion.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 2 weeks ago:
AML and KYC
Ofc KYC is everywhere. But that is only relevant to inputting fiat to crypto. Are there precedents of exchange asking its user about the address where he sent his crypto? Even then, what exactly happens if you answer them with whatever, like you donated to some guy, or it was a present? Regular money laws don’t apply to crypto -> crypto transfers, they are not subject to whatever taxes for presents, charity, etc, and even if they were, that wouldn’t be for the sending side.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 2 weeks ago:
Also, do you realize that even if all exchanges are taken down, this doesn’t in any way harm crypto in general or any of your independent wallets? I mean, you should only look at exchanges as places to input and forex trade crypto, but you should always output it to your external wallets in the end for long-term storage. If some day some exchange suddenly asks any of its users to explain why it did send money to a certain address, that would be the death of this exchange. You don’t need to explain, it is not bank, there are no taxes to pay (you already paid all the taxes before you converted your money to crypto), there are no laws that could make this demand legal. Move to the next exchange.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 2 weeks ago:
Who is gonna ask? It is not your bank account, there are no rules where you send your crypto and you don’t have to explain to anyone. And there are no ways to enforce any of this. Also, a lot of crypto payment services and exchanges automatically generate unique intermediate wallets for every transaction. There is a technique to wallet management called “Hierarchical Deterministic Wallet (HD Wallet)” which seems to be golden standard nowadays, not only it makes it hard to compute your total balance, it also makes it easier to achieve “public address changes with every transaction”. So this is what most exchanges use for those intermediate addresses I assume.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 2 weeks ago:
No, they don’t know who that wallet belongs to and even though they may hypothesize its yours they don’t have any way to prove it. Moreover, anyone, including sellers can use unlimited amount of wallets and register them at rate 1000x faster than even the advanced CIA group would be able to tie even a single address to a particular person/company. So if Steam operated in crypto, it would take days/weeks of some of the most advanced feds in the world to try to prove that you bought something from Steam using your crypto. And they might even fail at that if you or Steam’s wallet are handled carefully, and they wouldn’t even know what exactly you bought.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 2 weeks ago:
Okay, how exactly will this allow to ban selling legal porn games via blockchain? Because this is what is happening with payment processors.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 2 weeks ago:
Then explain how exactly is this incorrect. If you buy and smuggle weapons for example, feds do undercover operation and pretend to sell guns, they set their own wallet, they track transactions, they co-operate with exchanges and have access to KYC data, they see you sent from exchange to wallet X, and then wallet X payed for weapons to their undercover wallet Y. What they achieve here is: they just see there is some chance that wallet X also belongs to you and maybe it’s you who are buying those weapons, but they can’t use this as proof of anything, what they can do is start spying on you from other vectors: your regular bank accounts, your social media, or even IRL to check if they can find any real evidence. That’s basically all. This is not at all a concern for people who don’t run international multibillion crime syndicates, etc. And also this all is extremely irrelevant to original topic. Because those games aren’t even illegal, it’s basically just a fkin preference of payment processors to demand Steam and Itch to take them down. If Steam operated in crypto, no amount of transaction tracking would make it possible to enforce something like this, because this is not law enforcement to begin with, it’s not illegal games and they are not taken down due to any legal concerns.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 2 weeks ago:
Look, when you use some platform with KYC, they indeed can tie that id information you give them to your internal addresses you use on the same platform. But the moment you send it to your external wallet that link is lost. They can see the transaction but they don’t know and can’t check if that destination address belongs to you, or it’s a person who sold you something, or it’s your friend/relative, or someone you donated to, etc.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 2 weeks ago:
You don’t have to send crypto directly to websites. You can send it to your external wallet (outside of any platform), and spend from there. And no one’s ever going to be able to prove that wallet belongs to you.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 2 weeks ago:
Crypto goes somewhere that they don’t like? Crypto is seized when it reaches an exchange and they ask for ID and source of funds
I don’t understand. Lets say I have a normal bank card, I paid taxes for all the money I got there. Sometimes I buy crypto using p2p on some platform using this card. I trade this crypto with some other crypto on the same platform. Periodically I send crypto to my personal wallet from there. From my personal wallet I buy porn games for example. At which point someone comes in and seizes anything?
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 2 weeks ago:
Does the paradox of tolerance concern you at all? The idea that if you let shitty people have a say they’ll eventually use the bit of tolerance you give them as a tool to take away tolerance of others.
Basically, in theory if you let the nazis have a political party they might win and ban all the other parties, so to keep it fair arguably you should ban them first.
I personally feel the correct way to deal with this in current society is to counter propaganda takes instead of trying to silence them. But even better would be to move away from nation-states altogether to more decentralized forms of societies. Compared to even 100 years ago, nowadays we have a lot of technology that makes off-the-grid living much more accessible: efficient solars, modular building, biotoilets, 3d printing, starlinks, etc. The biggest thing that still requires a lot of infrastructure and governing is healthcare imo.
Now applying that to games that are pretty obviously hate games, like the ones the other commenter mentioned, the raping women into obedience game, or a game where you kill a bunch of gay people, the implication is that those games should be banned.
I kinda just wanted your thoughts on the concept. Like for example a game where you play as a school shooter. All good?
Those are not necessarily hate games, but they can be. Rape can be a crime and it can be a kink. And it’s a very popular kink among women themselves. There are whole genres of consensual noncon porn, where people roleplay rape for fun. Big part of BDSM is also all about enjoying those twisted power dynamics. Yet something like this can definitely be a hate game as well done by someone having strong feeling of hatred towards certain groups of people: be it women, gay, trans, black, etc. I’m not sure I’ve ever played actual games like that, and I also would expect them to be low-quality slop, but either way, if you think someone’s trying to push some hateful propaganda through the game, you’re free to call them out, leave negative review, write a post or record a video criticizing it.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 2 weeks ago:
Crypto is great. As long as you stay within its ecosystem
Making crypto backed by more and more things (like games) makes staying within its ecosystem more comfortable in the long run.
Not to mention your still beholden to the traditional payment processors the moment you want to get your money out of crypto and back into an actual usable form.
the moment you need to sit on the line where you’re transferring in and out real money to crypto crypto to real money on a small scale with frequent processes. You just end up right back where you started.
Yeah, but there are already tons of widely-known legal services everybody uses like Coinbase, Binance, etc, which make it easy to P2P from card to crypto and it’s impossible to control money flows after it turns into crypto, which means controlling how people spend their money like this would be impossible. But yeah, regarding big players like Steam adopting crypto and converting into/from real money on large scale - and what payment processors can do about this if they are pissed off - this is something I have no idea about. But people like Elon Musk probably do this a lot with incredible volumes of money.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 2 weeks ago:
Out of curiosity do you think there should be a line? Where would it be? Maybe like only explicitly illegal content is ever removed?
For me the line would be fictional-vs-non-fictional. So if a game contains photos or videos of actual people being hurt or abused IRL, that is illegal. But anything fictional is fine. For shocking/kinky stuff, there might be some special tags, and tag-based extra warnings like “this game contains scenes of …, do you want to open the page?”. So when you find and open any game with certain tag you get a warning corresponding to this tag. After confirmation it might remember your consent and enable some flags in the options to not bother you next time. But you can go into the options any moment and hide it all again if you decide you don’t want to see this kind of stuff in future. Also, before you enable/consent to this content, it probably shouldn’t be randomly recommended to you.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 2 weeks ago:
Elaborate please.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 2 weeks ago:
My line is: any kind of fictional content is ok. If nobodies hurt, then there is no crime. And in practice being maniac in games doesn’t translate to being maniac irl. There might be some exceptions of crazy people being inspired by games to do crimes, but they should be dealt with on case-by-case basis using just regular law and law enforcement.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 2 weeks ago:
In childhood and teenage years I played a lot of games like Carmageddon, Postal, Grand Theft Auto. In first two games slaughtering innocent people en masse is part of gameplay loop. Yet I somehow didn’t grow up to be maniac, and mostly didn’t even hurt anyone physically in my whole life. It’s games, fiction, you’re not supposed to take any of that seriously or to project it onto your real life.