How much of it is that no one is willing to pay 20 or 30 dollars for a mobile game, and how much is it that anyone willing to pay is unable to find them, or has just given up on the prospect because of lack of visibility.
Of course the mobile store fronts have no incentive to increase the visibility, because a free to play game is liable to make them significantly more money in the long term due to their cut of each micro transaction.
brygphilomena@lemmy.dbzer0.com 6 days ago
I find a big impetus to mobile games (on phones) is the interface. Touch screens absolutely SUCK for most games. Holding a rectangle is uncomfortable.
Its interesting to me that playstation isn’t new to the mobile market.
They’ve had the accessories for the psOne to add a battery and monitor, the psp, and the psvita. They are one of the companies I’d be interested in another mobile platform.