Comment on Are those of us who grew up on older games more attuned to latency?

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ampersandrew@lemmy.world ⁨6⁩ ⁨days⁩ ago

Wasn’t prediction baked into the netcode very early in the FPS genre? I wasn’t playing multiplayer in the Doom days, but by the late 90s, you wouldn’t have latency so much as you’d have rubberbanding. Games also use very little bandwidth, so 56K was no different than broadband, from my recollection.

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