Comment on Elden Ring on Switch 2 Is a Disaster in Handheld Mode - IGN
MotoAsh@lemmy.world 10 months agoBack when game design was an actual artform, having a boss who’s easy with one build but terrible against another up-to-then valid build indicates BAD GZME DESIGN, but suddenly when it’s Fromsoft making the amateur failures, it’s Perfectly As Designed™.
jjjalljs@ttrpg.network 10 months ago
Yes, for example, famously pokemon with the elemental gyms was bad design. You should totally be able to use your fire pokemon to fight the fire gym. /s
And certainly no other game has something like a fire elemental boss that you can’t use fire on.
There’s just such a contingent of people who get off on hating from soft. It’s tedious as heck
MotoAsh@lemmy.world 10 months ago
Come now, Fromsoft’s design flaws go far deeper than “fire beat water”. Don’t strawman things you supposedly respect.
jjjalljs@ttrpg.network 10 months ago
Your post was nonsense. “You can’t have a boss that is strong against something else that used to work” is a stupid design “rule” you made up. Like every game that has meaningfully different builds is going to have parts that are easier or harder for a build.
MotoAsh@lemmy.world 10 months ago
Easier and harder are not the goal posts being discussed.
You yourself say the boss battle was EASY witha shield and pokey build. That is a whole different discussion than, “some builds do better against certain enemies”.
Stop strawmanning the argument, numpty,